Are you a game developer, 3D artist, or just curious about what's inside your favorite mobile games like Garena Free Fire? Extracting 3D models can be a great way to learn about game design, create fan art, or even mod games for personal use.
This comprehensive guide will walk you through the process of extracting 3D models using the powerful, yet simple, AssetStudioGUI tool.
Why AssetStudioGUI?
AssetStudioGUI is a fantastic, open-source tool primarily used to decompile Unity assets. Many popular mobile games, including Garena Free Fire, are built on the Unity engine, making this tool the perfect choice for our mission.
Step 1: Get Your Tools and Assets Ready
Before we begin the extraction process, you need a few things:
A. Download AssetStudioGUI
- Download the latest release of AssetStudioGUI from its official repository (a quick search will lead you to it).
- Save the application to an easily accessible folder on your computer.
B. Locate and Prepare the Game's OBB File
The OBB (Opaque Binary Blob) file is where most of the game's core data, including 3D models, textures, and sound, is stored.
- Find the OBB: Copy the
.obbfile for your target game (like Garena Free Fire) from your Android device's internal storage. It's typically located in:/Android/obb/[com.gamename.package]/ Rename the Extension: Once the OBB is on your PC, rename the file extension from
.obbto.zip.
- Example:
main.12345.com.garena.game.obbbecomesmain.12345.com.garena.game.zip. - Extract the Archive: Extract the contents of this newly renamed ZIP file. You should now have an asset folder.
Step 2: Load the Game Data into AssetStudioGUI
Now it's time to fire up the extraction tool and load the game assets.
- Run AssetStudioGUI: Open the application you downloaded in Step 1.
Load the Data Folder:
- Click on File in the menu bar.
- Select Load folder...
- Navigate to and select the data folder you extracted in the previous step.
📝 Note: Loading all the game data can take a significant amount of time, sometimes up to 15 minutes or more, depending on the game's size and your computer's speed. Please be Patient.
Step 3: Find and Select the 3D Model
Once the loading is complete, the application will process all the internal assets.
- Access the Asset List: Click on the AssetList tab.
- Filter for Meshes: You will see thousands of entries. Use the Type column or the search bar to filter for Mesh files. These are the 3D models.
- Identify Your Model: Scroll through the list and find the specific model you want to extract (e.g., a character, weapon, or vehicle).
Step 4: Export the Selected 3D Model
This is the final and most satisfying step!
Go to Scene Hierarchy:
- Right-click on the desired Mesh file in the AssetList.
- Select Go to scene hierarchy. This moves the model to the primary viewing tab, allowing you to preview the associated components (like the skeleton and textures).
Export the Model:
- While the item is selected in the hierarchy panel, Click on Model option.
- Select Export selected objects (merge). This option is crucial as it attempts to export the model, skeleton, and all associated geometry as a single file.
- Save the File: Choose a destination folder and save your exported model file (it will typically be an FBX or similar compatible format).
Step 5: Import and Use Your Extracted Model
Congratulations! You have successfully extracted a 3D model.
- Open your favorite 3D software (like Blender, Maya, 3ds Max, or Cinema 4D).
- Use the File > Import option and select the model file you just saved.
The model should now appear in your 3D viewport, ready for rendering, animation, or modification!
Did you run into any issues, or did you successfully extract your first model? Share your experience in the comments below!For More DetailWatch Our Video.






0 Comments